THE LAST ARCHIVE
Privacy Policy

Effective date: September 27, 2026.

The Last Archive is designed to be played without creating an account. The production game does not use advertising, behavioral tracking, or in-game analytics telemetry.

Game data stored on your device

Campaign progress, decisions, achievements, prior-run summaries, replay-learning information, and the in-game Custodian profile are stored locally using browser or app storage. A limited history of completed runs is retained so you can continue a campaign and compare outcomes. This game data is not uploaded to an LTECwithLance account.

Offline cache

The web version may cache application files, including the game interface and artwork, to improve reliability and limited offline use. The offline cache contains application assets, not a separate copy of your personal contact information.

Clearing game data

Deleting the app, clearing its local storage, or using the in-game Reset Local Game Data control removes locally stored campaign data from that device. The current version does not provide cloud-save recovery, so locally deleted progress cannot be restored.

Sharing and contact

If you choose to share a campaign result, the game uses your device's native sharing or clipboard capabilities and does not automatically publish the result. The Contact page does not submit a message to the game. It can open your email application or the LTECwithLance website, where the privacy practices of those services apply.

Service providers and network requests

The web application is hosted using Base44 infrastructure, so standard hosting, security, and network logs may be processed as necessary to deliver and protect the service. The game interface uses locally available system fonts and does not require a third-party font service. The game itself does not send campaign decisions or Custodian-profile data to advertising or behavioral-tracking services.

Contact

Privacy questions can be sent to lance@ltecwithlance.com.